![]() Fixed an issue introduced with Update 6.2 in which the playable Marauder’s axe flame effects were white instead of reddish-orange.Main Menu music is now the same as it was when DOOM Eternal launched in March 2020.In rare situations Mancubus players lose the ability to jump for a round.Frag grenades sometimes become invisible while traveling.Mancubus players are missing some fire effects during animations on the podium.Kicking players from a party fails to remove them from the BATTLEMODE lobby.During the Khan Maykr boss fight, the ground attack effects can appear to cover more ground than is actually affected while in mid-air.Fixed an issue with missing lava effects on Armageddon.Fixed Doom Hunter position failing to update after being moved in a cinematic.Fixed a number of performance issues in The Ancient Gods Part I and Part II maps. ![]() Fixed a rendering issue with the Dark Lord’s Life Sphere in cinematics.HARK! Behold Le Manc, the evil bearded sea captain Mancubus Master Collection!īut this fearsome foe is only a taste of the sunken treasure due to be bubbling back up to the surface! Stay tuned to the Slayers Club for more spooky details on this upcoming Event! Bug Fixes on Nintendo Switch Update on 10/5: Update 6.4 is now live on Nintendo SwitchĪs ye navigate the dark demonic waters of future content, cast ye eyebuckets starboard towards the shimmering horizon for a terrifying glimpse at our upcoming in-game Event. This minor update for DOOM Eternal includes some fall-flavored in-game event cosmetic content and a few notable bug fixes
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